Today I read Debugging PHPUnit Tests in NetBeans with XDebug and got PHPUnit tests running in the NetBeans debugger.
Debugging PHPUnit Tests in NetBeans with XDebug
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Today I read Debugging PHPUnit Tests in NetBeans with XDebug and got PHPUnit tests running in the NetBeans debugger.
Reading about angularjs. And the curl library. And pcntl_fork.
I’m de-duplicating my archives. I processed 3.6 million files and then crashed:
Symlinks: 30,836 Directories: 513,860 Files: 3,665,000 Hardlinks: 2,241,681 Duplicates: 55,309
Time to start again. Duplicates that have already been processed will show up as unduplicated files on this next iteration… my script is here.
And now we’re finished:
Symlinks: 31,926 Directories: 2,071,219 Files: 11,682,777 Hardlinks: 8,034,685 Duplicates: 669,452 Rate: 3555.44 files/second
Today I installed PHPUnit Skeleton Generator like this:
$ vim ~/.composer/composer.json Added: "minimum-stability": "dev" $ composer global require 'phpunit/phpunit-skeleton-generator=*'
But… then it turned out that the interface was broken when invoking from NetBeans, so over here:
$ pear channel-discover components.ez.no $ pear install phpunit/PHPUnit_SkeletonGenerator
Then I created a phpunit-skelgen.php file in my project and added:
#!/usr/bin/php <?php require_once '/usr/share/php/SebastianBergmann/PHPUnit/SkeletonGenerator/autoload.php'; require_once '/usr/share/php/SebastianBergmann/PHPUnit/SkeletonGenerator/Command.php'; SebastianBergmann\PHPUnit\SkeletonGenerator\Command::main();
Simple! :)
Watched a presentation on playframework today, interesting stuff!